<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Coding &amp; Game Design (Fall 2024) Devlog - itch.io</title><link>https://frightdevs.itch.io/fall2024</link><description>A mini portfolio.</description><item><guid>https://frightdevs.itch.io/fall2024/devlog/849932/behavior-trees</guid><title>Behavior Trees</title><link>https://frightdevs.itch.io/fall2024/devlog/849932/behavior-trees</link><pubDate>Fri, 13 Dec 2024 04:52:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>For this assignment, I designed a new level featuring AI attacking the player through behavior trees...</p>]]></description></item><item><guid>https://frightdevs.itch.io/fall2024/devlog/849897/bullet-drop</guid><title>Bullet Drop</title><link>https://frightdevs.itch.io/fall2024/devlog/849897/bullet-drop</link><pubDate>Fri, 13 Dec 2024 04:52:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This concept was relatively easy to grasp, as I had learned LineTrace years ago. The task required me to create a function that takes a start position, velocity, and MaxSimTime as parameters. However,...</p>]]></description></item><item><guid>https://frightdevs.itch.io/fall2024/devlog/849845/saving-and-loading</guid><title>Saving and Loading</title><link>https://frightdevs.itch.io/fall2024/devlog/849845/saving-and-loading</link><pubDate>Fri, 13 Dec 2024 04:52:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The player spawns and begins collecting coins. Upon reaching a checkpoint, their progress is saved. When the game is relaunched, the player respawns at the last checkpoint, and the coins appear with u...</p>]]></description></item><item><guid>https://frightdevs.itch.io/fall2024/devlog/848788/weapon-spawner-dialogue</guid><title>Weapon Spawner &amp; Dialogue</title><link>https://frightdevs.itch.io/fall2024/devlog/848788/weapon-spawner-dialogue</link><pubDate>Fri, 13 Dec 2024 04:51:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In class, I learned a lot about Data Tables, Structures, and Enumerations. It&#039;s a handy and easily accessible tool that holds data such as variables. I found it pretty easy to set up, but the programm...</p>]]></description></item></channel></rss>